Clash at Luna12 Habitat
Ascendants clash in one the habitat nodes of the Luna 12 Oribtal.
A patrol ship overloading the dash drive
The Hien-class patrol vessel frames have been known overload their dash drives to project an explosive blast.
Combat around a grav-tunnel
Pursuing another Ascendant through the Luna12 DeepStore grav-tunnels.
NorCon Type-231 "Viceroy" AutoSys Corvette
The design that put Northern Consolidated Industries in the Autonomic Systems Vessel games. The Type-231, or the "Viceroy", has seen great success in patrol and guard duties.
Carrus Designs CD/720 "Lightforge" Pulse Projection Weapon
An old workhorse weapon, PPWs have been in active service since they were developed in the lead up to the System Wars.
A fully 3D space shooter
AS+CEND is a space shooter where you pilot powerful combat ships in ferocious clashes against other players. Our intuitive controls let you easily accomplish the basics -- moving with confidence with six degrees-of-freedom, aiming your weapons and firing them. Once you've mastered these fundamentals, you'll find that victory will only come to those who can grasp our unique combat experience.
Our basic mechanics combine together to lead into deeper techniques that you can explore to get an edge in combat. The fully 3D movement combine with the complex environments let you ambush enemies or juke around cover to escape a bad engagement. The weapon firing sequence combined with the directional shielding will require you to cleverly exploit openings in your opponents defences while carefully guarding your own weak points. The precise navigation flight mode combines with the focused tactical flight mode to let you confound your foes with advanced flight maneuvers.
Combat with AS+CEND ships is a deliberate battle of deadly intent can quickly become a frantic fight for you life, or a evolve into satisfying kill when all goes according to plan. Each side of these ships has it's own shields and equipment but a well-placed barrage of shots on an exposed facing can quickly cripple a vessel. Keeping your shields up and oriented to your opponents is the key to survival, but if you want victory you'll need to risk dropping your defenses to launch your own devastating assaults.
Beyond the wide array of kinetic and energy weapons, there are a number of special abilities that you can use to mix up your enemies and throw them off-balance. These can come from ability modules you've equipped or may be intrinsic to the ship frame itself. Methodical use of your weapons, abilities and shields is the key to claiming perfect wins.
- kinetic weapons damage kinetic shields
- energy weapons damage energy shields
- Some modules do combined damage and will hurt all shield types
- NavFlight is the default means of controlling your ship and allows for full control of your ship along all six degrees of freedom
- TacFlight engages when you are locked onto an enemy and changes your flight model to an orbital focus around your target
An ever-developing toolkit
We're working hard to bring more tools of destruction to the table. New ship frames will offer different movement styles and ultimate abilities to confound your enemies. New weapons will impose a variety of deadly threats in your conflicts. New abilites will create more opportunities for you to dazzle your opponents.
Are you a quick study and able to learn these new toys as they are released? Or maybe you're student of patient persistence, devoted to the mastery of one perfect weapon? However you choose to fight, the ability to adapt to the ever changing face of war will be a key factor in avoiding defeat and securing victory.
Regularly Updated Content
Ships and Equipment
Hien-class Patrol Vessel
|Manufacturer||Northern Consolidated Industrial Designs|
|Variants||Standard, Assault, Command|
NorCon integrated the AS+CEND control system into the venerable Type-40 heavy cruiser design to create this design. It's been officially designated the Type-40V and named the Hien-class after a particularly brazen test pilot.
As a light duty frame, the Hien-class is designed to be deployed under Ascendant control in solo patrols or, in a pinch, as a support craft in larger engagements. Easy to produce using widely available materials, this frame is often used by newer Ascendants for its cost effectiveness and by more experienced ones when linking into remote theaters.
|Module Type||Pulse Projection Weapon|
The Lightforge PPW fires intense energy blasts in a series of quick three-shot bursts. Effective at a moderate range with a manageable recharge cycle, this weapon has been relied upon for years among AS+CEND enabled vessels.
|Manufacturer||Titan Defense Group|
|Module Type||Railed Weapon System|
The Hailstorm RWS incorporates a unique rail charging system which allows the weapon array to fire its slugs progressively faster as the magazine is emptied. Unfortunately the rapid charge grid cannot create as strong a field as traditional single fire systems which reduces the effective range of this railgun.
|Module Type||Drone Fabricator|
OmniCore has adapted their popular AutoFab line to create the ProxDet Fabricator which can create drones loaded with a powerful explosive payload. Once deployed they will follow their control ship until a threat is close where upon they will attempt to collide and explode on the target.